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Danh sách câu hỏi:

Câu 19:

Choose the correct answer to each of the following questions

The old man asked Mary ________.

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Đoạn văn 1

TikTok, the popular app that (31) _________ users to create and share short videos, seems to be the most downloaded app in the world. One of the most popular ways users engage with the app is to carry out challenges. A successful challenge will (32) _________viral, with hundreds of thousands of people around the world taking part in.

Copying another person's video is hardly original or creative. Even so, it's easy to see the appeal, especially among young audiences. Anyone with a smartphone can get involved. No talent is required beyond (33) _________ extroversion and commitment. Users can just ride the trend to gain popularity. (34) _________ challenges are ideal for people who don't have spare time, enjoy performing, and like getting attention. Unsurprisingly, most of people (35) __________ take part in are children, teenagers and young adults.

Đoạn văn 2

Many people assume that video games have a detrimental effect on young people. They believe that a lot of time in front of a screen is bad for the mind and the body. Newspaper headlines often express the same opinion and combat games cause the most concern because of the violence. But is there any evidence for this view? According to a report in American Psychologists, the truth is not so simple. Playing video games is sometimes good for children's education, health, and social skills.

Research shows that video games can improve certain mental skills. This is especially true for combat games. These games teach players to think about objects in three dimensions and this makes them better at studying science, technology, engineering, and maths. Other types of video games do not usually provide these benefits.

However, other types of video games can have other positive effects. In 2013, scientists did some research into the effect of role-playing games (RPGs) on children. The research showed that when children spend a lot of time playing RPGs, they get better grades at school than children who do not play them. Other research showed that playing any kind of video games, including violent games, improves children's creativity. But using computers or smartphones for emails or other tasks does not provide this benefit.

Câu 36:

Which could be the best title for the passage?

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Câu 37:

The word detrimental in paragraph 1 mostly means _________?

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Câu 39:

 The word "them" in paragraph 3 refers to _________.

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Câu 40:

 According to the passage, you learn to think about things in three dimensions when you ___

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